"Vertexlitgeneric"
{
	"$basetexture"  "models\weapons\v_models\sw29\sw29"
	"$bumpmap"     "models\weapons\v_models\sw29\sw29_normal"
	"$normalmapalphaenvmapmask" 1
	"$envmaptint" "[.2 .2 .2]"
	"$phong" 1
	"$phongboost" 2
	"$phongexponent" "40"
	"$phongfresnelranges" "[.5 1 0]"
}